A heuristic-based AI that plays a classic block-dropping game, with early attempts at machine learning.
Back to PortfolioBlockDrop AI was my experiment in AI development, initially aiming to build a simple heuristic AI and later exploring machine learning techniques. The goal was to see if I could program an AI to play a block-dropping puzzle game effectively while experimenting with different approaches to AI decision-making.
While I successfully created a heuristic AI, I ran into issues when implementing machine learning. The AI struggled with saving learned data and visualizing its learning process, making it difficult to debug. However, this project taught me a lot about balancing AI parameters.
BlockDrop AI was built with the goal of experimenting with AI-driven gameplay in a puzzle-based environment.
Check out the source code on GitHub or try the app (if available).